All Middle School Curricula
The Robotics Academy creates easy-to-use Robotics Education Curriculum that allows students to go from having no Robotics Experience, to programming advanced behaviors. We base all of our curriculum off of the best robotics platforms that are available in the market. See our offerings below and choose which curriculum best suits your needs:
NXT Video Trainer 2.0
The Introduction to Programming the VEX IQ Curriculum features lesson for the VEX IQ Microcontroller; the curriculum’s focus is to teach beginning programmers how to program using ROBOTC’s graphical programming environment. All of the challenges in the curriculum have are available in the Robot Virtual World simulation environment.
The VEX Cortex Video Trainer is a multimedia-rich curriculum featuring lessons for the VEX Cortex Microcontroller; the curriculum’s focus is to teach how to program, but it also includes multi-faceted engineering challenges, step-by-step videos, and robotics engineering teacher support materials. The majority of the challenge found in the Cortex Video trainer have been simulated in the Robot Virtual World Curriculum Companion.
The Introduction to Programming the EV3 Curriculum is a curriculum module designed to teach core computer programming logic and reasoning skills using a robotics context. The curriculum consists of three chapters (Basic Movement, Sensors, and Program Flow) and each chapter is broken into units that teach key robotics and programming concepts. Additionally, there is a huge amount of support for teachers competing in Robotics Competitions for the first time included in the teacher’s guide!
The Introduction to Programming EV3 Curriculum is a curriculum module designed to teach core computer programming logic and reasoning skills using a robotics engineering context. It contains a sequence of 10 projects (plus one capstone challenge) organized around key robotics and programming concepts.
This multimedia curriculum is an ideal tool to introduce robots into the middle or high school classroom. It provides teachers with an engaging program to teach STEM concepts utilizing the LEGO Mindstorms NXT Robots. Students learn how to program basic robot behaviors using motors and rotation, sound, light, touch and ultrasonic sensors. Fifteen in-depth research lessons are based on real-world robots. Step-by-step videos teach students how to use the programming language, build robots, basic robot behavior, use of sensors, robot competition, etc.
The second series in the Robotics Engineering line of products. Robotics Engineering Vol. 2 – Guided Research takes students through several STEM-based projects, and also goes through the entire engineering process using an Engineering design projects. Programming lessons are included that teach students about programming using the more advanced blocks in the NXT programming language.
Use LEGO Robots to teach scientific principles around speed, heat, sound, and color. Students will design and develop robotic prototypes that will use powerful features built into the NXT to collect data and report it back in the form of graphs and tables. Students will use this data to form conclusions that cement their understanding of these important and technological concepts. The culminating engineering activity is a robot bridge inspection project.
The NXT Video Trainer 2.0 is a multimedia curriculum designed to teach behavior-based programming to students, teachers, and coaches alike, using the LEGO MINDSTORMS Education NXT Software. In a classroom or workshop setting, it is also designed to act as the teacher’s assistant, driving primary instruction with over 70 short videos, animations, and built-in Check Your Understanding questions that allow learners to work at their own pace, freeing up instructors to provide more strategic assistance.
Teaching is a craft and every teacher does it differently. This curriculum is designed to teach “engineering process” and “programming”. The Robotics Academy has developed this curriculum to help teachers to teach and students to learn those competencies. The Robotics Academy is committed to helping teachers use robotics to teach science, technology, engineering, and mathematics.
Robot Virtual Worlds
No robot? No problem! Robot Virtual Worlds is a high-end simulation environment that enables students, without robots, to learn programming.
Robot Virtual Worlds
No Robot, No Problem! Robot Virtual Worlds is a high-end simulation environment that enables students, without robots, to learn programming. Research has shown that learning to program in RVW is more efficient than learning to program using physical robots. RVW simulates popular real world LEGO robots in 3D environments and allows you to program them using the same languages as physical robots. The RVW environment is perfect for home, classroom, and competition environments!
The Virtual Brick allows you to program virtual robots in the Robot Virtual World software using the same programming languages as you can to program real LEGO robots. This allows students additional practice programming and when used appropriately can help students increase their understanding of scale and rate two BIG IDEAS in mathematics. The Virtual Brick works with the following LEGO compatible software: NXT-G, EV3,and LabVIEW for LEGO MINDSTORMS. The Virtual Brick looks and acts like another LEGO Brain, or Brick to these programs.
ROBOTC Graphical is an intuitive icon-based drag and drop programming language that is designed for beginning programmers. This environment enables teachers to begin to teach students about sequencing, conditional statements, sensor feedback, and loops. This environment is perfect as an introductory programming language, but is not designed for intermediate or advanced programmers.
ROBOTC Natural Language
ROBOTC Natural Language places basic motor commands like moving forward and backward into easy to use functions that empower the student to quickly enable a simple robot behavior. Natural language also enables the programmer to call sensor commands like “untilRotations” which control how far the robot travels, or untilDark, which controls how long the robot will execute a behavior. Natural language provides a scaffolded programming environment between ROBOTC Graphical and full ROBOTC.
ROBOTC is a powerful C-based programming language with a Windows environment for writing and debugging programs, and the only programming language at this level that offers a comprehensive, real-time debugger. ROBOTC is a cross-platform solution that allows students to learn the type of c-based programming used in advanced education and professional applications.